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GOURANGA! Forums > Editing > 3D Mods > Honda Beat
Post 1 | New
Forelli_Boy
Mitsubishounen

  • Joined: Feb '03
  • Posts: 387
I've been doing this one for quite a while now...These first two pics are hosted on my friend's DeviantArt website so I don't know if they'll show.

http://images3.deviantart.com/i/2004/111/f/5/Honda_Beat___Shot_1.jpg

http://images3.deviantart.com/i/2004/119/3/e/Honda_Beat___Shot_2.jpg

If the back looks incomplete, it's because the platenumber spans both halves, and it's a separate entity from the rest of the car.

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Post 2 | New
Fragdieb2
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  • Joined: Mar '03
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not bad...you hit the ingame style of cars rather well, I'd say.
Normals need a bit of fixing at some places, and the contrast between the very sharp number plate texture and the rather blurry lights textures is too extreme for my taste.

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Post 3 | New
2na
Beans, eating it!

  • Joined: Feb '03
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Looks promising,  Never herd of a beat.

Maaan don't use deviantart.com servers to host your work!

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Post 4 | New
That Shit Touge
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  • Joined: Jun '03
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For Andy: Honda Beat is a similar sort of Kei car to Suzuki Cappuccino, it's MR layout, NA. Also check out the Mazda AZ-1, with MAD gullwing doors.

Maaaan. Frankie, you better do a Cappuccino next.

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Post 5 | New
ameer
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The front of the Beat looked a bit like a Del Sol at first glance, but in this case the shape isn't utterly pointless.

And Frankie, I can't see your pics.

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Post 6 | New
Forelli_Boy
Mitsubishounen

  • Joined: Feb '03
  • Posts: 387
Fragdieb2 On 29/04/2004 @ 05:10:50 wrote:
not bad...you hit the ingame style of cars rather well, I'd say.
Normals need a bit of fixing at some places, and the contrast between the very sharp number plate texture and the rather blurry lights textures is too extreme for my taste.


Perhaps I should try integrating the plate number textures into the resolution of one of those manana textures. As far as I can tell, there are two dashboard types and the radiator, none of which are probably used.

As for not seeing the pics...
www.deviantart.com/view/6903367/
www.deviantart.com/view/6695031/

I can't find good Cappuccino blueprints. x_x But my next car isn't important right now. :D

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Post 7 | New
Richard Zurawski
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  • Joined: Feb '03
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Man, it looks good, but can we see a wireframe? Also if you want a good host, use Elxx's host. Its reliable and you can find it in the pinned topic in the GTAzz board. Another thing, please, get some decent textures!

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Post 8 | New
Forelli_Boy
Mitsubishounen

  • Joined: Feb '03
  • Posts: 387
Richard Zurawski On 30/04/2004 @ 02:59:19 wrote:
Man, it looks good, but can we see a wireframe? Also if you want a good host, use Elxx's host. Its reliable and you can find it in the pinned topic in the GTAzz board. Another thing, please, get some decent textures!


http://www.infofeast.com/users/forelli_boy/Beat%20WireFrame%201.jpg

If you spot an odd dot somewhere round the bonnet it's those wheel arches poking up.  :#@ That's one high arch.

Also, it's a bit of a dark shot seeing as how I'm using an old computer to build this on.  X|

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