| Post 1 | New | Posted May 6th, 2004 |
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| Azz the barbarian. grrr
| A Scottish television programme, Frontline Scotland, did a documentary about Vice City and it's effects on those who play it, which aired last week. "Grand Theft Auto is a global phenomenon which has regularly topped the bestseller lists, selling more than 30 million copies across the world. But the game, which was originally designed in Dundee and is still produced in Scotland, is under attack from some American lawyers. Frontline Scotland's Ross McWilliam investigates the claims that the game is too violent and is linked with several killings in the US. " You can view the programme online at the Frontline Scotland website, found here but you'll need Realplayer to view. Thanks to Pennywise for bringing this to my attention. ------------------ azz.gouranga.com est. 1998 (I am oldskoolier than joo) |
| Post 2 | New | Posted May 7th, 2004. Updated May 7th, 2004 |
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| Forelli_Boy Mitsubishounen
| Holy whack. If there's anybody who's bringing the war on (virtual) terrorism to the front pages it HAS to be uptight American lawyers. Thankfully, the game hasn't been banned in the USA yet (unlike some other countries If there's anyone to ultimately blame for the violence it's the teens who committed them and not the videogames. They had the choice not to seek revenge or whatever they did to fulfill their motive. As for those who are accusing inanimate DVDs of inciting violence, maybe they'd better look into their own habits. Maybe the "concerned parents" groups et al. had better set an example by stopping their own kids from playing these things before they bitch on about how somebody else's kids are popping caps in people's cars. Look at Jan Brown from VCPR. She doesn't let her kids watch/play anything violent yet she lets her kids HUNT for dinner. It's a severely exaggerated example (and satire), but if it drives home that idea, then it's effective. About the only thing I've noticed is that GTA is the only game that involves realistic "dangerous situations" without at least giving a warning beforehand...as compared to arcade games and yes, even the notorious POSTAL 2. Then again, it's not like parents, friends, teachers, counselors and priests haven't warned them so many times not to take the violence out into real life. And I'm saying this as an American (born in San Francisco a.k.a. San Andreas I'm turning 17 this July so I'll be legal in time for San Andreas' release. ------------------ ![]() |
| Post 3 | New | Posted May 7th, 2004 |
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| Ratatatat Bum
| I did an assignment on violent videogames in school, back in 1998 when Duke Nukem was my main example. What I found is that, unsurprisingly, violent video games do not cause a person of otherwise sound mind to commit offensive acts, but if someone is already predisposed towards said acts then violent videogames can act as a trigger. But at the same time, absolutely anything could act as a trigger, so banning videogames based upon this sort of reasoning sets a dangerous precedent. ------------------ Blaughxmongze "I'm trippin'. Writhin' an squealin'. Pukin'. Lookin' for someone like you..." |
| Post 4 | New | Posted May 7th, 2004 |
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| Fragdieb2 Avatar is missing! ![]()
| hmmm..the thought I just had thinking about that stuff..from the great mass of "violent" video games, american lawyers pick out one of the rare ones that aren't produced in the US. Somehow strange... ------------------ -temporary placeholder for a new cool signature- |
| Post 5 | New | Posted May 7th, 2004 |
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| Azz the barbarian. grrr
| I find America in general to be a confusing culture. In some senses to us (the viewing English) they come across as quite liberal with gun laws, "democracy", and so on, but then there's some real puritanical stuff like an almost prudish approach to sex in films, drinking age, and violence in computer games such as this. I appreciate that America as a whole is an amalgamation of a hell of a lot of people mostly with contrasting views, but the sum total is a weird two headed beast that seems to spend as much time biting itself on the arse as it does others. Just a thought.. ------------------ azz.gouranga.com est. 1998 (I am oldskoolier than joo) |
| Post 6 | New | Posted May 10th, 2004 |
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| *JL* Bullshit Artist
| Personally i think anyone who speaks out are loooking at these situations backwards, and as i cant knock some sense into them with a cast iron skillet, i will voice my opinion on the matter instead. These people who state that the videogames are causing this violence to happen are seeing everything with no peripheral vision. nothing in that video game has not happened before in real life. people have gotten shot and died, people have sold insane amounts of coke, people have even picked up hookers. Sure you cant get a minigun at your local 7-11, but the point is that the theory behind it, the "shoot-to-kill" is a problem that was previously around. you can turn on the news at any given day and see death and gunshots when the news is covering iraq. You can even see murders on the news once in a while, it is a thing that happens commonly, anyone can kill, and anyone can get killed, but most people are responsible enough to know the consequences of it, and when they happen, the people just look for something to blame so "it's not the kid's fault that he shot someone, he just played too many violent videogames" and they can either put him in a prison for the not so sound of mind, or they can put him back on the streets to do it again. then the parents bitch to the software and gaming companies for letting their "precious child" view such graphically violent material, just to disguise their own fallability as a parent when they leave their 10 year old home alone for 90% of the day and every time he brings a stack of videogames to the register you pay for them without looking at what he has chosen. This isnt in search of responsibility for an occurence, this is a way for the parent to say to themselves "im not a bad parent, really, the video games caused little Tommy to do this." If they could throw you in jail for bad parenting, 90% of these people would be there for life. -J |
| Post 7 | New | Posted May 12th, 2004 |
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| Richard Zurawski Local Legend :. ![]()
| Omg JL, I thought you were dead! Anyway, I watched that documentry and Ihave to say that everything that was said about video games causeing violence was piss weak. Do they even know what they're on about? Oh well at least that guy embarassed himself by singing. ------------------ Young Apprentice Quote for 2005: Why don't people turbocharge jet engines? - Turbo, Chisholm Tafe College. |


