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GOURANGA! Forums > Editing > 3D Mods > Ridge Racer car!?
Post 41 | New
Forelli_Boy
Mitsubishounen

  • Joined: Feb '03
  • Posts: 387
Cerbera wrote:
A little (lot) of polygon overkill but the end result is looking alright.  Flat headlights and tail lights is a bit 2002 GTA3 modding stylee but I expect your next car will be more 3D.  You could just do a simple R* style engine and then start working on a new, polygon-efficient car?

As for the wheels, the reason that any wheels larger than milk bottle tops look weird is because the ground cleared (suspension lower limit) is too small.  If it is currently -0.150 make it -0.200 and if it is something different then change it by -0.050 and see how that looks.  You will need to recalculate the suspension force and effect after making this change.  (Rescaler.)


I'd have made it more polygon efficient than it was, but it would have compromised the seats and the roundness of the wheelarches.

My next car would already be for San Andreas, and it's more likely to be a reworking of the Bonfire to replace the Bravura (the two seem like siblings...)

After which I'm planning to make the Gnade Esperanza (Rage Racer, that starter white car), to replace the Elegy, since you could upgrade that plenty. XD

Or I could stick with the Lizards and craft the Hijack (NASCAR Craftsman-style Rage Racer truck) to replace the Hotring racer...

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Post 42 | New
Fragdieb2
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  • Joined: Mar '03
  • Posts: 1,784
Forelli_Boy wrote:

My next car would already be for San Andreas, and it's more likely to be a reworking of the Bonfire to replace the Bravura (the two seem like siblings...)


THis means your next car release will be in June 2005?

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