Pyro GTA2 Scripter & Mapper
- Joined: Jun '03
- Posts: 247
| I've never actually used those 'special' character types. The only ones I normally use are:
- CRIMINAL_TYPE1 (very rarely)
- CRIMINAL_TYPE2
- POLICE
- SWAT
- DUMMY
- NO_OCCUPATION
I've never actually tried 'PSYCHO', but I'm sure he's supposed to go around punching people, rather than using a gun. Also, the way I do my character coding is (as if I were creating a character mid-game):
Code:
character = CREATE_CHAR ( 123.5 , 123.5 , 2.0 ) 10 90 NO_OCCUPATION END SET_CHAR_THREAT_SEARCH ( character , NO_THREATS ) SET_CHAR_THREAT_REACTION ( character , NO_REACTION ) SET_CHAR_OBJECTIVE ( character , WAIT_ON_FOOT )
This basically makes a normal character who simply stands around waiting. Notice I put the threat search before the reaction (makes sense really), so not sure if that makes any difference.
If you want to make this character look like a ped instead of a beefy character (like the player, gang members etc), then you can use this code:
Code:
SET_CHAR_GRAPHIC_TYPE ( charactername , graphic type , remap )
The available graphic types are:
- DUMMY_GRAPHIC (used for peds only)
- EMERG_GRAPHIC (for cops, SWAT and army. I think the medic is actually made by using the DUMMY one IIRC. Set the remap to -1 for the SWAT graphic that I found a while back)
- GANG_GRAPHIC (for gang types, but this is the default if you dont set it)
Maybe I'll have a go and see if I can get a psycho to work! ------------------

Quote:
"Side effects may include: dry mouth, nausea, vomiting, water retention, painful rectal itch, hallucination, dementia, psychosis, coma, death, and halitosis. Magic is not for everyone. Consult your doctor before use."
Quote:
"Sharper than one of Oscar Wilde's witticisms rolled up, dunked in lemon juice and stabbed in someones eye..." |
|---|