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GOURANGA! Forums > General > Help > tram lines in san andreas
Post 1 | New
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    I'm very sorry to be a pretty new here, but I've been playing gta1 since it's debut without any reluctance, one thing I cannot understand is I see those tram lines in san andreas but I cant see the tram(vulture?) some parts of the map you hear the sound that probably belongs to tram but it's invisible I guess. I've already used the search facility unfortunately I couldnt get any information. a friend of mine told me that tram can be chosen only for american version of the game, prior to this I downloaded the latest one from rockstar classics page, I had the same result no  how I can get the tram?
    and thanks for your patience smile 
    Post 2 | New
    Elxxy
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    • Joined: Feb '03
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    There's no tram in SA, sorry. I know there's a few custom maps out there that implemented tram systems though.
    Post 3 | New
    Azz
    the barbarian. grrr

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    *waves*

    Somewhere had a tram system. And i know why they took it out, since it was a sod to do and every so often cars get crushed and blow up. Kind of like the Sheffield supertram in that respect..

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    Post 4 | New
    Will
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    Azz wrote:
    *waves*

    Somewhere had a tram system. And i know why they took it out, since it was a sod to do and every so often cars get crushed and blow up. Kind of like the Sheffield supertram in that respect..

     laugh Ace.

    I loved the trams in somewhere. Only thing was, if it got buggered and stuck, it was stuck for the rest of the game...

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    Post 5 | New
    Fox
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    Same problem here.. i made the trams run on SA By turning all the tramline to rail.. but as already said.. cars stupidly drove right into it and got it compleatly stuck.. and it wasent even a tram that apeard it was the grate fucking long train.. what would have been so hard to make cars bounce off like if they got hit by the tanker or somthin?

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    Post 6 | New
    Will
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    I did it once, and just made it so no cars drove on the tram lines. Except at junctions, which was the only risky part. To get the tram working, you got to replace the train sprite with the tram one... Bit annoying and all. Especially as it always is risky at junctions.

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    Post 7 | New
    Fox
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    but it still too long. even with the tram sprite. i want like 1 or at most 2 trams at a time togeather. that would be cool.

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    Post 8 | New
    Azz
    the barbarian. grrr

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    not that sort of tram I suppose, those in sheffield are usually 3 or 4 carriages iirc. But it's unfinished code, or at least they decided it was naff, which is why it was removed. If only they'd been naked trams, why we could've pissed even MORE people off back then.

    That reminds me I need to write an editorial about all this..

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